Upcoming Update [Released]

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Upcoming Update [Released]

Postby Kert » Mon Apr 17, 2017 1:43 pm

Post your suggestion, into Suggestions Topic!
viewforum.php?f=6
Lets keep upcoming update topic clean.

New Feature(s):

Alchemy support up to level 120
New variations of potions:

Potions that boost stat "a" , but lower stat "b".
Potions that boost stat "a"-"c", but will give you small damage also.
Potions that boost stat "a" and heals a bit.

There is small % to get a Rare potion when crafting potions.
Therefore overall alchemy success % is increased a bit.
Rare potion has higher stat boost, than regular potion.

New uses for spade:

Possible to dig at graveyards and swamps to get some alchemy items, like bones or fangs.

Progress 100%

Thorn Bushes
Bushes may cause damage, when gathering berries for alchemy.
Bushes that cause a lot of damage, have visible thorns.

Gathering materials from bushes, awards with farming experience.
Image

Blueberry bush :
Requires level 1 farming
Thorns may cause 1 damage.
Located at Whiland.

Raspberry bush :
Requires level 25 farming
Thorns may cause 2 damage.
Located at Fellin.

Gooseberry bush :
Requires level 50 farming
Thorns may cause 3 damage.
Located at Broceliande Forest.

Horsenettle bush :
Requires level 75 farming
Thorns may cause 5 damage.
Located at Narwa.

Progress 100%


Female image variants for equipment.
All body armors, pants, helmets change visual image, when gender is changed.
Progress 100%


Changes:

Potion changes
Skill support up to 120, may cause small changes in current potion stats.
Progress 100%

Potion Drop changes
Some potion stats will be changed, therefore drop rates also.

Natue/ice/Fire towers potion drop rate was decreased.
Progress 100%


Bug Fixes:

Some jewelry items have incorrect default price
viewtopic.php?f=5&t=8385
Progress 100%

Possible to skip floor 39 at Tower of Nature
viewtopic.php?f=5&t=8433
Progress 100%

Inventory right click issue on Mac and Linux
Right click menu position is sometimes off
Progress 100%

Copy paste issue on Mac Standalone and Steam
Progress 100%

Minimap stays open on map change on Chromebook
Progress 100%
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Kert
 
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Re: Upcoming Update

Postby Rebelmoon » Tue Apr 18, 2017 9:24 pm

First post! :D

Question, since this might involve next patch. Are there plans to add more secondary alchemy drops with trees? I ask this because almost all of the trees that aren't starting ones don't have a secondary drop. It feels like that part of update was unfinished to me. Curious if they will be added with the next patch to further aid the alchemy reworking. Thanks.

~Rebelmoon
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Re: Upcoming Update

Postby Kert » Thu Apr 20, 2017 11:45 am

Rebelmoon wrote:First post! :D

Question, since this might involve next patch. Are there plans to add more secondary alchemy drops with trees? I ask this because almost all of the trees that aren't starting ones don't have a secondary drop. It feels like that part of update was unfinished to me. Curious if they will be added with the next patch to further aid the alchemy reworking. Thanks.

~Rebelmoon


1) There will be a lot more secondary drops, all trees will have some.
2) there will be a lot more uses for spade, related to alchemy.
3) there will be new potions, with different stats and functionalities.
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Re: Upcoming Update

Postby Grim Fandango » Fri Apr 21, 2017 1:47 am

Cosmetic pots pl0x :D

Will there be more medium lvl potions or just higher ones?
Scaramouch, scaramouch will you do the fandango?
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Re: Upcoming Update

Postby zaboogg » Sun Apr 30, 2017 10:56 pm

Alchemy support up to level 120
New varation of potions:

Potions that boost stat "a" , but lower stat "b".
Potions that boost stat "a"-"c", but will give you small damage also.
Potions that boost stat "a" and heals a bit.

There is small % to get a Rare potion when crafting potions.
Therefore overall alchemy success % is increased a bit.
Rare potion has higher star boost, than regular potion.
Progress 50%

so awesome!! are you still planing alt uses for spade?
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Re: Upcoming Update

Postby Kert » Sun Apr 30, 2017 11:11 pm

main topic updated. :)
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Re: Upcoming Update [In Development]

Postby zaboogg » Sat May 06, 2017 8:37 am

you guys planing a breeding potion at all?
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Re: Upcoming Update [Released]

Postby Zachary » Sun May 07, 2017 6:38 pm

Quick question about the rare potion 5% crafting..

Is that a flat rate of 5% always like gems from mining, or is it adjusted compared to the failure rate of the first potion percent like vials from alchemy?
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Re: Upcoming Update [Released]

Postby Marty McFly » Sun May 07, 2017 11:34 pm

now we can make the potions no one uses, easier!

back to your sand pits ppl.
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