Ethelle wrote:I understand the incentive for this, but I like being able to un-equip my axe, for example, so I don't start chopping the wrong type of tree on my way to where I'm going.
Another idea would be to have a tool equipment slot separate from weapons. That way, you can carry it without having to be careful of what resource you bumb into, and you also don't need to switch between your weapon and tool when mobs are in the way.
Cantus wrote:I agree, miners should be able to defend themselves from PKers in NML. Having a pickaxe in hand is basically suicide. No chance of winning the fight.
nova2009 wrote:I think the same should be for pops (potion of preservation)
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