new bossing suggestion

Give us info what we should add or change.

new bossing suggestion

Postby mazae12 » Wed Oct 19, 2016 1:19 pm

because boss constantly camped and farmed by high level user it'd be hard to find one alive
so i'd suggest bossing become more like tower or cathedral, detail below

Image
instead boss appear here, now it's some kind of gate


Image
when approached, i'd show a window like party dungeon, you can invite friends or going solo
meanwhile the cooldown is the boss cooldown itself


Image
when started. it will mage a randomly generated map where the boss spawn there
you can start killing boss freely there, when finished, there's a sign to tele u out of there
and the cooldown isn't started until last player leave the boss map
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Re: new bossing suggestion

Postby filux » Wed Oct 19, 2016 2:35 pm

Do other players can join after start? e.g. if < than 4? Because if not then it is imo very stupid idea. There instantly will show up trolls with their alts and they will stay there all day long.
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Re: new bossing suggestion

Postby mazae12 » Wed Oct 19, 2016 3:00 pm

party bossing should not announced in chat, so starter must invite himself to do so,
of course u cannot join started bossing but u could start another one, since the gate still there and boss maps are randomly generated which mean each starters get their own maps

for troller margus might be do some script to auto kick idlers more than 5 mins
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Re: new bossing suggestion

Postby canismajor » Wed Oct 19, 2016 4:12 pm

I have thought about suggesting something like this as well. Current bossing is ridiculous. Some players just camp lower level bosses and take the fun away from lower level players.

From mazae's post, it is unclear whether only one instance per world exists (instance is shared between all players in one world) or unlimited (each player can make their own instance). If it's unlimited then it will crash the market with some boss drops.

Why not start the cooldown when boss dies?

What mazae suggested would be one solution, but another would be to create different locations where a boss can spawn on any certain map. This will make camping more difficult.

Nice pictures, btw ;)
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Re: new bossing suggestion

Postby nova2009 » Fri Oct 21, 2016 9:18 pm

Awesome
canismajor wrote:Why not start the cooldown when boss dies?
but I was wondering about this myself
Guess What...
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Re: new bossing suggestion

Postby mazae12 » Fri Oct 21, 2016 11:03 pm

i was thinking each player getting their own instance, and the cooldown should apply to all world
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Re: new bossing suggestion

Postby saints_rivers » Sat Oct 22, 2016 2:21 am

B000
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Re: new bossing suggestion

Postby whitetiger » Sat Oct 22, 2016 7:32 am

no -1
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Re: new bossing suggestion

Postby canismajor » Tue Oct 25, 2016 11:49 am

mazae12 wrote:i was thinking each player getting their own instance, and the cooldown should apply to all world

So you could lock a boss with an alt by not allowing anyone else in the instance and just leaving it there. Doesn't really work. It must be open for all.

Worlds should still be kept separate, otherwise you're cutting boss spawns 8-fold.
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Re: new bossing suggestion

Postby Rex GilangPN » Thu Dec 22, 2016 6:45 am

you have a good editing skill. good idea btw
RΡG¶MÖTM
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