RPG MO Roadmap

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RPG MO Roadmap

Postby Margus » Wed Nov 28, 2012 10:14 pm

Here is the roadmap that me and Kert(reside) are trying to follow while developing RPG MO, we only make roadmap for a few versions ahead.

https://trello.com/board/rpg-mo/50abfdc ... 3c28011273

Things might change and will so this is not 100% correct.
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Re: RPG MO Roadmap

Postby Katt » Wed Nov 28, 2012 10:36 pm

What an exciting future of updates!!!
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Re: RPG MO Roadmap

Postby Fiendish » Thu Nov 29, 2012 6:39 am

Hey :D
I'm willing to help if I can! Maybe with some graphics, do you guys need anything? Should I try something and make a proposal or maybe some kind of "donation"? =p

Anyways, these are some fanarts I've done for another game

http://i174.photobucket.com/albums/w87/ ... ragons.jpg

http://i174.photobucket.com/albums/w87/ ... esis_3.jpg

http://i174.photobucket.com/albums/w87/ ... da/013.png


And these are sprites I've made =p They are actually emoticons, but... meh :D

http://i174.photobucket.com/albums/w87/ ... SMILES.jpg
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Re: RPG MO Roadmap

Postby Margus » Thu Nov 29, 2012 2:59 pm

Nice images Trishula, can you also do the current RPG MO style pixel art(we could use help with sprites for carpentry, farming, houses - player owned and guild houses)?
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Re: RPG MO Roadmap

Postby Fiendish » Thu Nov 29, 2012 3:52 pm

That's what I'd try to do ;D
I'd really like to try helping.

black outline all the way :)
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Re: RPG MO Roadmap

Postby Magic » Sun Dec 02, 2012 9:25 pm

I can't tell you are very dedicated and have had some experience. I can't wait for the future updates.

Thanks for the work you've done. I appreciative your effort.
Best regards,
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Re: RPG MO Roadmap

Postby blue9394 » Mon Dec 10, 2012 7:29 am

Very cool future updates!
In-game name: dragonsun
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Re: RPG MO Roadmap

Postby Alaghor » Sat Jan 26, 2013 8:32 am

Can't wait for the updates!! :D
But a little question... Why is the game called "MO"?
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Re: RPG MO Roadmap

Postby Katt » Sat Jan 26, 2013 5:28 pm

MO are Margus' (the lead developers) initials.
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Re: RPG MO Roadmap

Postby Alaghor » Sun Jan 27, 2013 5:25 am

Aaaaah, understood, thx Katt, I was wondering about it since some time xD
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Re: RPG MO Roadmap

Postby Viljami » Mon Jan 28, 2013 2:51 pm

Offtopic but wtf.. Signatures? It can be like 300x20 but 200x100.. Ur signature alaghor is cool but size is horrible ! Feels madman
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Re: RPG MO Roadmap

Postby biagra » Wed Jan 30, 2013 9:32 am

Hey margus or reside i am trying to make a good quality map for this game by photoshopping images of parts of the map ! (Good Images for minimap too)

The Paladin Cave
http://goo.gl/qHreC

And...

The Rat Cave with a player that was botting (renny85 and some other numbers was his name) !
http://goo.gl/omvgW

So to make the maps easier and faster i want to ask you to give me a link to a test server so that i dont have to wait till everyone leaves a place to take a picture of it !
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Re: RPG MO Roadmap

Postby Fiendish » Wed Jan 30, 2013 11:01 pm

Wow, those are really great works man! But We've been telling everyone about the update for quiet a while, you maybe get mad since we've changed the whole Dungeon Map, map seriously, great work =)
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Re: RPG MO Roadmap

Postby Roase » Tue Nov 12, 2013 2:23 pm

Hey guys! This seems to have been really cool and is missed. I think it would be cool if this came back. :D
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Re: RPG MO Roadmap

Postby worldstone » Tue Nov 12, 2013 2:32 pm

Oh yeah I forgot about this too. Roase is totally right.
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